Tonight on Vanguard Tactics, join us for a monumental clash in our Live Battle Report as Jordan’s Blood Angels, running an experimental Firestorm detachment, take on Jake’s Thousand Sons. This detachment allows Jordan to showcase an intriguing alternate take on the Blood Angels’ strategy, featuring a Land Raider Redeemer and a couple of Baal Predators, vehicles renowned for their devastating firepower and battlefield mobility.

The Blood Angels, with their storied history of noble sacrifice and the tragic lineage of their Primarch Sanguinius, face the arcane might and sorcerous tactics of the Thousand Sons, ardent followers of Tzeentch, the Changer of Ways. In this anticipated face-off, Jordan’s force aims to test new strategies by deploying the Firestorm detachment, focusing on mechanised assault to punch through enemy lines with armoured might and pyrotechnic fury.

Employing the Land Raider Redeemer for its fearsome close-support capabilities, along with the swift and deadly Baal Predators, Jordan’s Blood Angels are set to deliver a blend of high-speed manoeuvre warfare and overwhelming firepower. This approach seeks to overwhelm the psychic defences and mutated throngs of Jake’s Thousand Sons, who rely on their mastery of the warp to control the battlefield and break their foes from within.

Bringing 2000 points of carefully selected units to the fray, this battle promises to showcase the tactical diversity and rich narrative that Warhammer 40K is celebrated for. It’s an epic confrontation of flame and fury against eldritch power and mutating energies, as Jordan’s Blood Angels test their innovative detachment against the sorcerous barriers and arcane might of Jake’s Thousand Sons.

The burning question for tonight: Will the fiery onslaught of Jordan’s Firestorm detachment, with its armoured behemoths and inferno weapons, break the mystical wards and psychic dominion of their adversaries? Or will Jake’s Thousand Sons, with their deep strategic cunning and otherworldly powers, turn the tide of battle against the mechanised might of the Blood Angels? This battle report is set to be a thrilling display of adaptation and strategy, highlighting the ever-evolving nature of warfare in the Warhammer 40K universe.

Tune in tonight to witness this innovative confrontation between Jordan’s Blood Angels and Jake’s Thousand Sons. Will the experimental tactics and fiery arsenal of the Firestorm detachment prevail, or will the arcane mastery and strategic depth of the Thousand Sons carry the day? Be part of this unique battle narrative.

Don’t forget to like, share, comment, and subscribe for more Warhammer 40K excitement. Your participation enables us to bring the best of tabletop warfare directly to you, showcasing every critical strategy and clash that could alter the galaxy’s fate. Join us in this historic encounter, where new tactics and age-old rivalries meet on the battlefield.

Jordan's Blood Angels

Blood Angels (Firestorm) (1990 Points)

Space Marines
Blood Angels
Firestorm Assault Force
Strike Force (2000 Points)

CHARACTERS

Captain with Jump Pack (95 Points)
• Warlord
• 1x Hand flamer
1x Power fist
• Enhancements: Champion of Humanity

Commander Dante (120 Points)
• 1x Perdition
1x The Axe Mortalis

Lemartes (110 Points)
• 1x Bolt Pistol
1x The Blood Crozius

Sanguinary Priest with Jump Pack (105 Points)
• 1x Astartes chainsword
1x Bolt Pistol
• Enhancements: Forged in Battle

OTHER DATASHEETS

Assault Intercessors with Jump Packs (85 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Astartes chainsword
1x Heavy bolt pistol
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
4x Heavy bolt pistol

Assault Intercessors with Jump Packs (85 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Astartes chainsword
1x Heavy bolt pistol
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
4x Heavy bolt pistol

Baal Predator (125 Points)
• 1x Armoured tracks
1x Baal flamestorm cannon
2x Heavy flamer
1x Hunter-killer missile
1x Storm bolter

Baal Predator (125 Points)
• 1x Armoured tracks
1x Baal flamestorm cannon
2x Heavy flamer
1x Hunter-killer missile
1x Storm bolter

Death Company Marines with Jump Packs (260 Points)
• 10x Death Company Marine with Jump Pack
• 10x Inferno pistol
10x Power fist

Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Marksman bolt carbine
• 4x Infiltrator
• 4x Bolt pistol
4x Close combat weapon
4x Marksman bolt carbine

Land Raider Redeemer (260 Points)
• 1x Armoured tracks
2x Flamestorm cannon
1x Hunter-killer missile
1x Multi-melta
1x Storm bolter
1x Twin assault cannon

Sanguinary Guard (350 Points)
• 10x Sanguinary Guard
• 8x Encarmine blade
10x Inferno pistol
2x Power fist
1x Sanguinary Banner

Scout Squad (65 Points)
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle

Vanguard Veteran Squad with Jump Packs (105 Points)
• 1x Vanguard Veteran Sergeant with Jump Pack
• 1x Storm Shield
1x Vanguard Veteran weapon
• 4x Vanguard Veteran with Jump Pack
• 4x Storm Shield
4x Vanguard Veteran weapon

Jake's Thousand Sons

Sand Sons (1995 Points)

Thousand Sons
Cult of Magic
Strike Force (2000 Points)

CHARACTERS

Ahriman (130 Points)
• 1x Black Staff of Ahriman
1x Inferno bolt pistol
1x Psychic Stalk

Exalted Sorcerer on Disc of Tzeentch (115 Points)
• 1x Arcane Fire
1x Force weapon
1x Inferno bolt pistol

Exalted Sorcerer on Disc of Tzeentch (115 Points)
• 1x Arcane Fire
1x Force weapon
1x Inferno bolt pistol

Infernal Master (105 Points)
• 1x Force weapon
1x Inferno bolt pistol
1x Screamer Invocation
• Enhancements: Arcane Vortex

Infernal Master (115 Points)
• 1x Force weapon
1x Inferno bolt pistol
1x Screamer Invocation
• Enhancements: Lord of Forbidden Lore

Magnus the Red (440 Points)
• Warlord
• 1x Blade of Magnus
1x Gaze of Magnus
1x Tzeentch’s Firestorm

BATTLELINE

Rubric Marines (210 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 9x Rubric Marine
• 9x Close combat weapon
1x Icon of Flame
9x Warpflamer

Rubric Marines (105 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer

Rubric Marines (105 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer

Rubric Marines (105 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer

Rubric Marines (105 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer

Rubric Marines (105 Points)
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Warpflame pistol
1x Warpsmite
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer

DEDICATED TRANSPORTS

Thousand Sons Rhino (75 Points)
• 1x Armoured tracks
1x Havoc launcher
1x Inferno combi-bolter 1x Inferno combi-bolter

Thousand Sons Rhino (75 Points)
• 1x Armoured tracks
1x Havoc launcher
1x Inferno combi-bolter 1x Inferno combi-bolter

OTHER DATASHEETS

Tzaangor Enlightened (45 Points)
• 1x Aviarch
• 1x Close combat weapon
1x Fatecaster greatbow
• 2x Enlightened
• 2x Close combat weapon
2x Fatecaster greatbow

Tzaangor Enlightened (45 Points)
• 1x Aviarch
• 1x Close combat weapon
1x Fatecaster greatbow
• 2x Enlightened
• 2x Close combat weapon
2x Fatecaster greatbow

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